CS Games

Results: 307



#Item
201Application software / Video game bot / Windows games / First-person shooters / Bots / Counter-Strike / Avatar / Turing test / Artificial intelligence / Software / Video game development / Digital media

Making the Human Care: On Building Engaging Bots Robert Zubek and Aaron Khoo Northwestern University Computer Science 1890 Maple Avenue Evanston, IL 60201 {rob, khoo}@cs.northwestern.edu

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Source URL: robert.zubek.net

Language: English - Date: 2007-04-21 19:40:46
202Windows games / Video game culture / Multiplayer online games / Latency / Lag / Ping / Multiplayer video game / Genie Engine / Simulation / Software / Digital media / Games

Microsoft Word - terrano_1500arch.doc

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Source URL: zoo.cs.yale.edu

Language: English - Date: 2004-01-09 19:43:12
203Distance education / Assistive technology / Learning to read / Same language subtitling / Translation / English as a foreign or second language / E-learning / Pratham / Azim Premji / Education / English-language education / Knowledge

Design of Learning Games CS160: User Interfaces John Canny Dissertation Research

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Source URL: www.cs.berkeley.edu

Language: English - Date: 2008-12-01 04:19:31
204Capture the flag / Competitive video gaming / Computer network security / Flag / News media / Software agent / Agent-based model / Intelligent agent / Science / Artificial intelligence / Recreation / Games

Extending Game Participation with Embodied Reporting Agents Dan Fielding, Mike Fraser, Brian Logan and Steve Benford School of Computer Science and IT University of Nottingham Nottingham NG8 1BB, UK

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Source URL: www.cs.nott.ac.uk

Language: English - Date: 2004-04-30 08:33:59
205Persuasion / Linguistics / Humanities / Social psychology / Attitude change / Ethos / Persuasive technology / Rhetoric / Narratology / Literature

Persuasion and Games CS160: User Interfaces John Canny Review • Model human processor: simplified view of cognitive

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Source URL: www.cs.berkeley.edu

Language: English - Date: 2008-10-08 15:57:43
206Pattern / Structure / Design / Software design pattern / Pi

Design Patterns: UIs, Games, Learning Jingtao Wang[removed] Administrivia z

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Source URL: www.cs.berkeley.edu

Language: English - Date: 2008-11-11 22:17:01
207Science / Coalition government / Coalition / Consensus decision-making / Multi-agent system / Agent-based model / Behavior / Ethics / Game theory / Cooperative game

Consensus Games (Extended Abstract) Julian Zappala Natasha Alechina

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Source URL: www.cs.nott.ac.uk

Language: English - Date: 2012-03-30 08:29:34
208Software / Massively multiplayer online role-playing games / Artificial intelligence / Role-playing video games / Windows games / Agent-based model / Embodied agent / Neverwinter / Persistent world / Games / Neverwinter Nights / Digital media

User evaluation of virtual reporting agents Neil Madden Brian Logan University of Nottingham

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Source URL: www.cs.nott.ac.uk

Language: English - Date: 2010-04-15 08:11:35
209Science / Coalition government / Coalition / Consensus decision-making / Multi-agent system / Agent-based model / Behavior / Ethics / Game theory / Cooperative game

Consensus Games (Extended Abstract) Julian Zappala Natasha Alechina

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Source URL: www.cs.nott.ac.uk

Language: English - Date: 2012-06-25 12:00:04
210Motor control / Consensus / Quorum / Computational complexity theory / NP / Applied mathematics / Ethology / Mind / Action selection / Artificial intelligence / Cognitive science

Consensus Action Games Julian Zappala, Natasha Alechina, Brian Logan School of Computer Science, University of Nottingham {jxz,nza,bsl}@cs.nott.ac.uk Abstract

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Source URL: www.cs.nott.ac.uk

Language: English - Date: 2012-06-25 11:57:26
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